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Fusion 360 Wall Fixture Exercise

Apr 30, 2020

 

How can you build a model just like this faster and cover 21 tips in the process coming up.

 

All right, let's get started. The goal of strategy with this one, looks like we'll do a block. We'recoming up. gonna sketch kinda this boss rounded off. Maybe do the extrude, finish this extruded, then do a cut, then do the fill it. So let's get started.

 (00:29):

So we'll be basing the exercise on this drawing. You can download it at the link below, check it out. All right. Getting started with our first sketch. Um, I'm gonna do a couple things just before I get going. I'll give it a name, hit save. Um, good idea to actually start a new component, um, that only really relates if you're going to be doing multi body parts, but we're not. So it's not critical. It's not a bad habit though. Either when you're gonna be doing multiple designs. Also, we want to set our units millimeter, start the first sketch front plane. Let's get your rectangle and I'm going to be going up.

 (01:16):

Okay.

New Speaker (01:16):

And let's get some lines coming off of this. Now I have a setting that everything's going to scale off of my first dimension. I love that it's right in the design settings. I can link that below if you haven't seen that before. That's an another one of my quick tips. So everything's going to scale off that first dimension that makes life a lot easier, a lot faster, and then start just dropping in these dimensions. And this goes really quickly.

 (01:57):

Okay.

 (01:59):

So drag the blue entities to find what's missing. It looks like that maybe that overall height is missing and this radius looks like we need to put that in. Great. So it looks like everything is black. I don't think anything will move. Um, we can now offset this part of the sketch, bring it down.

 (02:36):

It's 10,

 (02:42):

snap it into place. Great. I have two different profiles and that's, what's one great thing about Fusion 360. You can do multi profiles and extrude them different depths. So I'm going to extrude this, but I'm going to keep the point right in the middle. I'll make life easier by doing symmetry. I'm doing symmetric extrude, but I am also going to type in the distance value over the overall width. I know that value that's 96, so I can type in 96. We're going to reuse the sketch, turn on the visibility and we can reuse that sketch hit extrude. And we're going to do this one, a different depth again, symmetric. So it's extruding both directions. It's a little bit more, a little bit thinner skinnier and this value is 60.

 (03:38):

Okay. So next thing is, we want to round off this face. Now. I wish in Fusion 360, there was a way to do a full round Phillip, where it would just calculate it for me. But because I select here in here gives me the distance 60. You don't even have to use the measure tool, but of course you can. So if it's 60 and we want to do two fillets, these two edges, so that's just 30 and 30, right? So two at 30 that rounds it out. Looks good. Start a sketch on this face and we're going to do a circle. Now here's the nice little tip. If you hover at the arc, it's going to wake up the center point of that arc. And it's now got a concentric relationships. It's already locked into place, which is great. And I'm going to extrude the boss. The boss is 45.

 (04:42):

It's true that up. Okay. So I messed up, but it's a good excuse to show one of our capabilities here. So instead of extruding up from here, I actually wanted to extrude down and I need to need it to extrude 30, but starting from that face. So we actually can use so that's fixed and it might just be just as fast to go back, delete that sketch and that extrude I just did and reschedule them on the bottom face. That might be just as fast as the change of the extrude. Okay. We can do the cut, but maybe it'd be smarter to go ahead and finish off that boss and add the cut later. So now again, on the front point, we'll start a sketch can flip this around. So I'm looking at the same thing and sketch going from, we're going to start up here. And what I'd like to do is reference this edge. So I'm going to use project P or search for it in the S key.

 (05:52):

So I'm going to select this body and it's going to grab all those edges for me. Those are all now referenceable for our sketching. So I can snap to that. Come out with a little line, go to a tangent arc tangent arc down to this edge, looks great drag in a few dimensions. And then this arc should align with this arc. They should be concentric. So I select the two arcs. If the concentric, now it looks like everything's black. I do want to extend this. So if you will go ahead and extrude this and you guys can see my, the mess up here. So if I extrude this can see that it's not actually connecting. And that's where sometimes it makes sense to extend the geometry in order to have the extreme, um, shared material. So we'll just sketch those. Then we could use the extend tool in the sketching, but I was just as fast for me to draw those lines in this case. And I'm doing both profiles again, symmetric joining. I know the total width. It's 10.

 (07:15):

There we go. Looks good. Okay. What else are we missing? Let's do a whole start of sketch again. I'm going to use that, uh, circle command right from the esky. That's my shortcuts. Hover to the arc snap to the midpoint. It grabs a concentric. I'll do D for smart dimension and drag in a 25. Okay. So how do I have it cut all the way through no matter what make it intelligent. There's that cut through all? That's great. Looks good. Okay. Some fillets, um, all my fillets are a radius of two, so I can come in and just start selecting these. And again, I love how Fusion 360 allows me just to select everything. It's incredible that it's not feature order dependent. Uh, and a lot of other solvers, like in particular Solidworks. You have to be careful to select edges where there's convergence and you have to do it kind of, um, one at a time almost. So I love that. I can just select these and dragon that too. Okay. It looks good. Hey, thanks so much for watching. Be sure to hit that subscribe button. So you don't miss any of my new tutorials that are coming out. Okay. See, in the next one.

 

 

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